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Random Actuator

Sets a random value into a property of the object


See Actuator Common Options for common options.

Special Options:

Camera Actuator
Seed
Starting seed for random generator (range 1 - 1000)
Distribution
Menu of distributions from which to select the random value. The default entry of Boolean Constant gives either True or False, which is useful for test purposes.
Float Neg. Exp.
Float Neg. Exp.
Values drop off exponentially with the specified half-life time.
Property
Float property to receive value
Half-Life Time
Half-life time (Range 0.00 -10000.00)
Float Normal
Float normal
Random numbers from a normal distribution.
Property
Float property to receive value
Mean
Mean of normal distribution (Range -10000.00 to +10000.00)
SD
Standard deviation of normal distribution (Range 0.00 to +10000.00)
Float Uniform
Float uniform
Random values selected uniformly between maximum and minimum.
Property
Float property to receive value
Min
Minimum value (Range -10000.00 to +10000.00)
Max
Maximum value (Range -10000.00 to +10000.00)
Float Constant
Float constant
Returns a constant value.
Property
Float property to receive value
Value
Value (Range 0.00 to +1.00)
Random Integer Poisson
Int Poisson
Random numbers from a Poisson distribution.
Property
Integer property to receive value
Mean
Mean of Poisson distribution (Range 0.01 to +100.00)
Random Integer Uniform
Int uniform
Random values selected uniformly between maximum and minimum.
Property
Integer property to receive value
Min
Minimum value (Range -1000 to +1000)
Max
Maximum value (Range -1000 to +1000)
Random Integer Constant
Int constant
Returns a constant value.
Property
Integer property to receive value
Value
Value (Range 0.00 to +1.00)


Random Bool Bernoulli
Bool Bernoulli
Returns a random distribution with specified ratio of TRUE pulses.
Property
Boolean property to receive value
Chance
Proportion of TRUE responses required.


Random Bool Uniform
Bool uniform
A 50/50 chance of obtaining True/False.
Property
Boolean property to receive value



Random Bool Constant
Bool constant
Returns a constant value.
Property
Boolean property to receive value
Value
Value (True or False)
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User Manual

World and Ambient Effects

World

Introduction
World Background

Ambient Effects

Mist
Stars (2.69)


Game Engine

Introduction

Introduction to the Game Engine
Game Logic Screen Layout

Logic

Logic Properties and States
The Logic Editor

Sensors

Introduction to Sensors
Sensor Editing
Common Options
-Actuator Sensor
-Always Sensor
-Collision Sensor
-Delay Sensor
-Joystick Sensor
-Keyboard Sensor
-Message Sensor
-Mouse Sensor
-Near Sensor
-Property Sensor
-Radar Sensor
-Random Sensor
-Ray Sensor
-Touch Sensor

Controllers

Introduction
Controller Editing
-AND Controller
-OR Controller
-NAND Controller
-NOR Controller
-XOR Controller
-XNOR Controller
-Expression Controller
-Python Controller

Actuators

Introduction
Actuator Editing
Common Options
-2D Filters Actuator
-Action Actuator
-Camera Actuator
-Constraint Actuator
-Edit Object Actuator
-Game Actuator
-Message Actuator
-Motion Actuator
-Parent Actuator
-Property Actuator
-Random Actuator
-Scene Actuator
-Sound Actuator
-State Actuator
-Steering Actuator
-Visibility Actuator

Game Properties

Introduction
Property Editing

Game States

Introduction

Camera

Introduction
Camera Editing
Stereo Camera
Dome Camera

World

Introduction

Physics

Introduction
Material Physics
No Collision Object
Static Object
Dynamic Object
Rigid Body Object
Soft Body Object
Vehicle Controller
Sensor Object
Occluder Object

Path Finding

Navigation Mesh Modifier

Game Performance

Introduction
System
Display
Framerate and Profile
Level of Detail

Python API

Introduction
Bullet physics
VideoTexture

Deploying

Standalone Player
Licensing of Blender Game

Android Support

Android Game development