From BlenderWiki

Jump to: navigation, search
Blender3D FreeTip.gif
IMPORTANT! Do not update this page!
We have moved the Blender User Manual to a new location. Please do not update this page, as it will be locked soon.

Lattice Modifier

Mode: Object mode

Panel: Properties Window -> Context Button Modifiers CZ Modifier ContextButton.png

The Lattice modifier deforms the base object according to the shape of a Lattice object.


Lattice modifier.
The Lattice object with which to deform the base object.
Vertex Group
An optional vertex group name which lets you limit the modifier effect to a part of the base mesh.


You can control the Lattice object attributes in the Object Data context for the Lattice in the Properties Window Lattice-Modifier-Context-Button.png.

A lattice consists of a non-renderable three-dimensional grid of vertices. Its main use is to give extra deformation capabilities to the underlying object it controls (either via a modifier, or as its parent). Objects to be deformed can be meshes, curves, surfaces, text, lattices and even particles.

The lattice should be scaled and moved to fit around your object in object mode. Any scaling applied to the object in edit mode will result in the object deforming. This includes applying scale with CtrlA as this will achieve the same result as scaling the lattice in edit mode, and therefore the object.


Why would you use a lattice to deform a mesh instead of deforming the mesh itself in Edit mode? There are a couple of reasons for that:

  • First of all: it’s easier. Since your mesh could have a zillion vertices, scaling, grabbing and moving them could be a hard task. Instead, if you use a nice simple lattice your job is simplified to moving just a couple of vertices.
  • It’s nicer. The deformation you get looks a lot better!
  • It’s fast! You can use the same lattice to deform several meshes. Just give each object a lattice modifier, all pointing to the same lattice.
  • It’s a good practice. A lattice can be used to get different versions of a mesh with minimal extra work and consumption of resources. This leads to an optimal scene design, minimizing the amount of modeling work. A lattice does not affect the texture coordinates of a mesh’s surface. Subtle changes to mesh objects are easily facilitated in this way, and do not change the mesh itself.


There are example tutorials for 2.4 versions in the Tutorials section. A 2.6 tutorial shows how to shape a fork.

Particles and Lattices

Particles following a lattice.

Particles follow a Lattice if the modifier sequence is right. First the particles, then the lattice!

Blender3D FreeTip.gif
This is the old manual!
For the current 2.7x manual see

User Manual

World and Ambient Effects


World Background

Ambient Effects

Stars (2.69)

Game Engine


Introduction to the Game Engine
Game Logic Screen Layout


Logic Properties and States
The Logic Editor


Introduction to Sensors
Sensor Editing
Common Options
-Actuator Sensor
-Always Sensor
-Collision Sensor
-Delay Sensor
-Joystick Sensor
-Keyboard Sensor
-Message Sensor
-Mouse Sensor
-Near Sensor
-Property Sensor
-Radar Sensor
-Random Sensor
-Ray Sensor
-Touch Sensor


Controller Editing
-AND Controller
-OR Controller
-NAND Controller
-NOR Controller
-XOR Controller
-XNOR Controller
-Expression Controller
-Python Controller


Actuator Editing
Common Options
-2D Filters Actuator
-Action Actuator
-Camera Actuator
-Constraint Actuator
-Edit Object Actuator
-Game Actuator
-Message Actuator
-Motion Actuator
-Parent Actuator
-Property Actuator
-Random Actuator
-Scene Actuator
-Sound Actuator
-State Actuator
-Steering Actuator
-Visibility Actuator

Game Properties

Property Editing

Game States



Camera Editing
Stereo Camera
Dome Camera




Material Physics
No Collision Object
Static Object
Dynamic Object
Rigid Body Object
Soft Body Object
Vehicle Controller
Sensor Object
Occluder Object

Path Finding

Navigation Mesh Modifier

Game Performance

Framerate and Profile
Level of Detail

Python API

Bullet physics


Standalone Player
Licensing of Blender Game

Android Support

Android Game development