From BlenderWiki

Jump to: navigation, search
Blender3D FreeTip.gif
IMPORTANT! Do not update this page!
We have moved the Blender User Manual to a new location. Please do not update this page, as it will be locked soon.

Remesh Modifier

Mode: Object mode

Panel: Properties Window -> Context Button Modifiers CZ Modifier ContextButton.png

Description

The Remesh modifier is a tool for generating new mesh topology based on an input surface. The output follows the surface curvature of the input, but its topology contains only quads.

Remesh-modifier-screenshot-00.png

Usage

In the modifier panel, add a Remesh modifier. (This modifier is only available for meshes.) The input mesh should have some thickness to it; if the input is completely flat, add a solify modifier above the remesh modifier.

Mode

There are three basic modes available in the remesh modifier: Blocks, Smooth and Sharp.

This example shows a cone with each of the different remesh modes. From left to right: original cone, Blocks, Smooth, and Sharp

Note that the output topology is almost identical between the three modes; what changes is the smoothing. In Blocks mode, there is no smoothing at all. The Smooth and Sharp modes generate similar output in places where the mesh is already smooth, but Sharp mode preserves sharp details better. In this example, the circular bottom of the cone and the top point of the cone are accurately reproduced in Sharp mode.

Octree Depth and Scale

The Octree Depth sets the resolution of the output. Low values will generate larger faces relative the input, higher values generate a denser output. The result can be tweaked further by setting the Scale; lower values effectively decrease the output resolution.

Input mesh, and the low to high resolution output meshes

Disconnected Pieces

To filter out small disconnected pieces of the output, enabled Remove Disconnected and set the threshold to control how small a disconnected component must be to be removed.

The input mesh (left) is fairly noisy, so the initial output of the remesh modifier (center) contains small disconnected pieces. Enabling Remove Disconnected Pieces (right) deletes those faces.

Sharpness

In Sharp mode, set the Sharpness value to control how closely the output follows sharp edges in the input (use lower values to filter out noise).

Demo Videos

Remesh modifier applied to text to improve topology




Blender3D FreeTip.gif
This is the old manual!
For the current 2.7x manual see http://www.blender.org/manual/


User Manual

World and Ambient Effects

World

Introduction
World Background

Ambient Effects

Mist
Stars (2.69)


Game Engine

Introduction

Introduction to the Game Engine
Game Logic Screen Layout

Logic

Logic Properties and States
The Logic Editor

Sensors

Introduction to Sensors
Sensor Editing
Common Options
-Actuator Sensor
-Always Sensor
-Collision Sensor
-Delay Sensor
-Joystick Sensor
-Keyboard Sensor
-Message Sensor
-Mouse Sensor
-Near Sensor
-Property Sensor
-Radar Sensor
-Random Sensor
-Ray Sensor
-Touch Sensor

Controllers

Introduction
Controller Editing
-AND Controller
-OR Controller
-NAND Controller
-NOR Controller
-XOR Controller
-XNOR Controller
-Expression Controller
-Python Controller

Actuators

Introduction
Actuator Editing
Common Options
-2D Filters Actuator
-Action Actuator
-Camera Actuator
-Constraint Actuator
-Edit Object Actuator
-Game Actuator
-Message Actuator
-Motion Actuator
-Parent Actuator
-Property Actuator
-Random Actuator
-Scene Actuator
-Sound Actuator
-State Actuator
-Steering Actuator
-Visibility Actuator

Game Properties

Introduction
Property Editing

Game States

Introduction

Camera

Introduction
Camera Editing
Stereo Camera
Dome Camera

World

Introduction

Physics

Introduction
Material Physics
No Collision Object
Static Object
Dynamic Object
Rigid Body Object
Soft Body Object
Vehicle Controller
Sensor Object
Occluder Object

Path Finding

Navigation Mesh Modifier

Game Performance

Introduction
System
Display
Framerate and Profile
Level of Detail

Python API

Introduction
Bullet physics
VideoTexture

Deploying

Standalone Player
Licensing of Blender Game

Android Support

Android Game development