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This chapter explains how to change Blender's default configuration with the User Preferences editor.

The Blender User Preferences editor contains many of the settings that you can change to control the way Blender behaves each time you open the application.

Open User Preferences

To open a Blender User Preferences editor go to File » User Preferences or press CtrlAltU. Mac users can press ⌘ Cmd,. You can also load the Preferences editor in any window by selecting User-preferences-icon.jpg User Preferences from the Window type selection menu.

User-preferences.jpg

This editor permits you to configure how Blender will work. The available options are grouped into seven tabs, accessible at the top of the window. The options are: Interface, Editing, Input, Add-Ons, Themes, File and System.

Configure

Now that you have opened the User Preferences editor, you can configure Blender to your liking. Select what you want to change in the following list:

InterfaceEditingInputAdd-OnsThemesFileSystem

Save the new preferences

Once you have set your preferences, you will need to manually save them, otherwise the new configuration will be lost after a restart. Blender saves its preferences to userpref.blend in your user folder.

In the User Preferences window, click on Save User Settings. This will save all of the new preferences.

Load Factory Settings

There are two ways to restore the default Blender settings:

  1. Go to File » Load Factory Settings and then save the preferences with CtrlU or via the User Preferences editor.
  2. Delete the startup.blend file from the following location on your computer:
    • Linux: /home/$user/.blender/'Version Number'/config/startup.blend (you'll need to show hidden files).
    • Windows 7 and Windows Vista: C:\Users\$user\AppData\Roaming\Blender Foundation\Blender\'Version Number'\config\startup.blend'
    • MacOS: /Users/$user/Library/Application Support/Blender/'Version Number'/config/startup.blend (you'll need to show hidden files).

While you're in the Blender config folder, it can be valuable to copy your Blender settings file to another folder. In the event that you lose your configuration, you can restore your Blender settings file with your backup copy.



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This is the old manual!
For the current 2.7x manual see http://www.blender.org/manual/


User Manual

World and Ambient Effects

World

Introduction
World Background

Ambient Effects

Mist
Stars (2.69)


Game Engine

Introduction

Introduction to the Game Engine
Game Logic Screen Layout

Logic

Logic Properties and States
The Logic Editor

Sensors

Introduction to Sensors
Sensor Editing
Common Options
-Actuator Sensor
-Always Sensor
-Collision Sensor
-Delay Sensor
-Joystick Sensor
-Keyboard Sensor
-Message Sensor
-Mouse Sensor
-Near Sensor
-Property Sensor
-Radar Sensor
-Random Sensor
-Ray Sensor
-Touch Sensor

Controllers

Introduction
Controller Editing
-AND Controller
-OR Controller
-NAND Controller
-NOR Controller
-XOR Controller
-XNOR Controller
-Expression Controller
-Python Controller

Actuators

Introduction
Actuator Editing
Common Options
-2D Filters Actuator
-Action Actuator
-Camera Actuator
-Constraint Actuator
-Edit Object Actuator
-Game Actuator
-Message Actuator
-Motion Actuator
-Parent Actuator
-Property Actuator
-Random Actuator
-Scene Actuator
-Sound Actuator
-State Actuator
-Steering Actuator
-Visibility Actuator

Game Properties

Introduction
Property Editing

Game States

Introduction

Camera

Introduction
Camera Editing
Stereo Camera
Dome Camera

World

Introduction

Physics

Introduction
Material Physics
No Collision Object
Static Object
Dynamic Object
Rigid Body Object
Soft Body Object
Vehicle Controller
Sensor Object
Occluder Object

Path Finding

Navigation Mesh Modifier

Game Performance

Introduction
System
Display
Framerate and Profile
Level of Detail

Python API

Introduction
Bullet physics
VideoTexture

Deploying

Standalone Player
Licensing of Blender Game

Android Support

Android Game development