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Procedural textures: Stucci

Stucci Texture Panels

The Stucci texture is based on noise functions.

Often used for
Stone, Asphalt, Oranges. Normally for Bump-Mapping to create grainy surfaces.
Result(s)
Normals and Intensity

Options

Plastic/Wall In/Wall out
Plastic is the standard Stucci, whilst the "walls" is where Stucci gets it name. This is a typical wall structure with holes or bumps.
Soft/Hard
There are two methods available for working with Noise
Size
Dimension of the Noise table
Turbulence
Depth of the Stucci calculations