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Blender Screenshots

Mode: All modes

Hotkey: CtrlF3

Save Screenshot Option

CtrlF3 will take a screenshot of your Blender window and then open the Blender File Browser window, allowing you to specify the name and location of the screenshot. In the example image at the right, the PNG format will be the output of the screenshot taken (settings are the same as the ones available to save render results). When the Blender File Browser window opens for you, at the left, there is a tab called Save Screenshot where you can find format settings and a checkbox with the option Full Screen.

  • Check the Option to save the entire Blender window (full width and height of the Blender window you are using when you call the command).
  • Uncheck the box to save only your active window (where your mouse is located when you call the command).


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Keyboard Shortcut Conflicts
Search Functionality
Sometimes, the operating System you are using is designed to use some Shortcuts that the default Blender installation also uses for its functions. In this case, you can use the search functionality present in Blender. (See Fig: Search Functionality). Hit Space and type Screenshot, in the Search Popup



Operating System Screenshots

You may also use the Operating system to capture the screen to the clipboard. You can then paste the image from the clipboard into your image editor.

Windows Screenshots

Press AltPrint screen to capture the active program window to the clipboard.

Mac OSX Screenshots

Press ⌘ Cmd⇧ Shift3 to capture the screen to a file on the desktop.

Press Ctrl⌘ Cmd⇧ Shift3 to capture the screen to the clipboard.

Press ⌘ Cmd⇧ Shift4 to capture an area of the screen to a file on the desktop.

Press Ctrl⌘ Cmd⇧ Shift4 to capture an area of the screen to the clipboard.

GNU/Linux Screenshots

On some Linux distributions (such as Ubuntu) and window managers, you can press Print screen to capture the screen to a file. For other distributions or window managers you may require additional software. Examples of such software include, but are not limited to: xvidcap, scrot and recordMyDesktop. Consult your distribution's manual or software repository for more information.

Software Screenshots

In addition to the options present in Blender and in your Operating System, there is other useful software to take Screenshots of your screen, like Gimp, Photoshop, Screenhunter, and so on.

Gimp Screenshots

Taking Screenshots from Gimp:

  • Go to File -> Create -> Screenshot.
  • There are two options:
    • Take a Screenshot of a single Window
    • Take a Screenshot of the entire Screen

There is also a Delay field, where you can input some delay in seconds. Choose the appropriate options and click on the Snap Button. If you choose to Take a Screenshot of a single Window, you will have to click in a Window at the end of the delay.



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This is the old manual!
For the current 2.7x manual see http://www.blender.org/manual/


User Manual

World and Ambient Effects

World

Introduction
World Background

Ambient Effects

Mist
Stars (2.69)


Game Engine

Introduction

Introduction to the Game Engine
Game Logic Screen Layout

Logic

Logic Properties and States
The Logic Editor

Sensors

Introduction to Sensors
Sensor Editing
Common Options
-Actuator Sensor
-Always Sensor
-Collision Sensor
-Delay Sensor
-Joystick Sensor
-Keyboard Sensor
-Message Sensor
-Mouse Sensor
-Near Sensor
-Property Sensor
-Radar Sensor
-Random Sensor
-Ray Sensor
-Touch Sensor

Controllers

Introduction
Controller Editing
-AND Controller
-OR Controller
-NAND Controller
-NOR Controller
-XOR Controller
-XNOR Controller
-Expression Controller
-Python Controller

Actuators

Introduction
Actuator Editing
Common Options
-2D Filters Actuator
-Action Actuator
-Camera Actuator
-Constraint Actuator
-Edit Object Actuator
-Game Actuator
-Message Actuator
-Motion Actuator
-Parent Actuator
-Property Actuator
-Random Actuator
-Scene Actuator
-Sound Actuator
-State Actuator
-Steering Actuator
-Visibility Actuator

Game Properties

Introduction
Property Editing

Game States

Introduction

Camera

Introduction
Camera Editing
Stereo Camera
Dome Camera

World

Introduction

Physics

Introduction
Material Physics
No Collision Object
Static Object
Dynamic Object
Rigid Body Object
Soft Body Object
Vehicle Controller
Sensor Object
Occluder Object

Path Finding

Navigation Mesh Modifier

Game Performance

Introduction
System
Display
Framerate and Profile
Level of Detail

Python API

Introduction
Bullet physics
VideoTexture

Deploying

Standalone Player
Licensing of Blender Game

Android Support

Android Game development